charlie-cube/cubeplex.h

647 lines
34 KiB
C

/********************************** SIGNATURE *********************************\
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| .AMA. .AMMA.M9mmmP'.JMML JMML.`Mbmmd'.JMML. |
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| .g8"""bgd `7MM db `7MM |
| .dP' `M MM MM |
| dM' ` MM `7MM ,p6"bo MM ,MP' |
| MM MM MM 6M' OO MM ;Y |
| MM. `7MMF' MM MM 8M MM;Mm |
| `Mb. MM MM MM YM. , MM `Mb. |
| `"bmmmdPY .JMML..JMML.YMbmd'.JMML. YA. |
| |
\******************************************************************************/
/*********************************** LICENCE **********************************\
| Copyright (c) 2012, Asher Glick |
| All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without |
| modification, are permitted provided that the following conditions are met: |
| |
| * Redistributions of source code must retain the above copyright notice, |
| this list of conditions and the following disclaimer. |
| * Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
| LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| POSSIBILITY OF SUCH DAMAGE. |
\******************************************************************************/
/*********** Modified by S. Dugre to work w/ my hardware***********************/
#ifndef _CUBEPLEX_H_
#define _CUBEPLEX_H_
#define BUFFERSIZE 192
#include "Arduino.h"
#include "mappings.h"
#include "niceTimer.h"
struct _frame_light {
char pin1;
char pin2;
struct _frame_light * next;
};
_frame_light * _cube__frame;
_frame_light * _cube_current_frame;
char * _cube_buffer;
volatile bool continuePattern = false;
/********************************** INIT CUBE *********************************\
| This function will allocate the memory required for the LED cube buffers. |
| which is about 600bytes
\******************************************************************************/
void initCube() {
_cube__frame = (_frame_light*)malloc(sizeof(_frame_light) * (BUFFERSIZE + 1));
_cube_buffer = (char*)malloc(sizeof(char) * BUFFERSIZE);
for (int i = 0; i < BUFFERSIZE; i++) {
_cube_buffer[i] = 0;
}
_cube__frame->next = _cube__frame;
_cube__frame->pin1 = 0;
_cube__frame->pin2 = 0;
_cube_current_frame = _cube__frame;
// Configure Interrupt for color display
setTimer2Prescaler(1);
enableTimer2OverflowInterrupt();
setTimer2Mode (TIMER2_NORMAL);
// Configure Interrupt for Animation Progression
setTimer1Prescaler(256);
enableTimer1OverflowInterrupt();
setTimer1Mode (TIMER1_NORMAL);
}
//////////////////////////////////////////////////////////////////////////////
////////////////////////////// HELPER FUNCTIONS //////////////////////////////
//////////////////////////////////////////////////////////////////////////////
/******************************** CLEAR BUFFER ********************************\
| This function will clear the buffer that you can write to, this will allow |
| you to draw an eniterly new frame int othe buffer
\******************************************************************************/
void clearBuffer () {
for (int i = 0; i < BUFFERSIZE; i++) {
_cube_buffer[i] = 0;
}
}
/**************************** NEXT COLOR FUNCTIONS ****************************\
| These functions cycle thorugh |
| the three primary colors red, greed, and blue |
| the secondary colors purple, teal, yellow (every pairing of two leds) |
| the ALL THE COLORS (red,green,blue,purple,teal,yellow,white) |
\******************************************************************************/
int nextPrimaryColor(int color) {
return (color + 1) % 3;
}
int nextSecondaryColor(int color) {
return ((color + 1) % 3) + 3;
}
int nextColor(int color) {
return (color + 1) % 7;
}
/********************************** SWAP INT **********************************\
| This function uses the fast xor swap to change the values of the two |
| intigers passed into the function |
\******************************************************************************/
void swapint(int & one, int & two) {
one = one ^ two;
two = one ^ two;
one = one ^ two;
}
/******************************* ROUND CLOSTEST *******************************\
| This function takes in a numberator and denominator and rounds to the |
| nearist number instead of trunkating. It does this by calculating an extra |
| digit (this function should be changes to be more accurate) |
\******************************************************************************/
int roundClostest(int numerator, int denominator) {
numerator = (numerator << 1) / denominator;
int output = (numerator >> 1) + (numerator % 2);
return output;
}
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// DRAWING //////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#define B 0
#define G 1
#define R 2
#define T 3
#define Y 4
#define P 5
#define W 6
#define O 7
#define blue 0
#define green 1
#define red 2
#define teal 3
#define yellow 4
#define purple 5
#define white 6
#define off -7
/********************************** DRAW LED **********************************\
| This function turns on leds at a specified position. Depending on which |
| color this function turns on different colors of the LED |
\******************************************************************************/
void drawLed(int color, int brightness, int x, int y, int z) {
if ((color / 3) == 0) { // single color (red green blue)
//_cube_buffer[(((color)%3)*64)+(x*16)+(y*4)+z] += brightness;
_cube_buffer[(((color) % 3) * 64) + (x * 16) + (y * 4) + z] += brightness;
_cube_buffer[(((color + 1) % 3) * 64) + (x * 16) + (y * 4) + z] += 0;
}
else if ((color / 3) == 1) { // double color (teal yellow purple)
_cube_buffer[(((color) % 3) * 64) + (x * 16) + (y * 4) + z] += brightness;
_cube_buffer[(((color + 1) % 3) * 64) + (x * 16) + (y * 4) + z] += brightness;
}
else if (color == 6) { // all colors (white)
_cube_buffer[((0) * 64) + (x * 16) + (y * 4) + z] += brightness;
_cube_buffer[((1) * 64) + (x * 16) + (y * 4) + z] += brightness;
_cube_buffer[((2) * 64) + (x * 16) + (y * 4) + z] += brightness;
}
else if (color == -7) {
_cube_buffer[((0) * 64) + (x * 16) + (y * 4) + z] = 0;
_cube_buffer[((1) * 64) + (x * 16) + (y * 4) + z] = 0;
_cube_buffer[((2) * 64) + (x * 16) + (y * 4) + z] = 0;
}
}
void drawLed(int color, int x, int y, int z) {
drawLed(color, 255, x, y, z);
}
/********************************** DRAW BOX **********************************\
| This function will draw a filled in box of the specified color on the cube |
\******************************************************************************/
void drawBox(int color, int brightness, int startx, int starty, int startz, int endx, int endy, int endz) {
if (startx > endx) swapint(startx, endx);
if (starty > endy) swapint(starty, endy);
if (startz > endz) swapint(startz, endz);
for (int i = startx; i <= endx; i++) {
for (int j = starty; j <= endy; j++) {
for (int k = startz; k <= endz; k++) {
drawLed(color, brightness, i, j, k);
}
}
}
}
void drawBox(int color, int startx, int starty, int startz, int endx, int endy, int endz) {
drawBox(color, 8, startx, starty, startz, endx, endy, endz);
}
/******************************* DRAW HOLLOW BOX ******************************\
| This function will draw the walls, celing, and floor of a defined box |
\******************************************************************************/
void drawHollowBox(int color, int brightness, int startx, int starty, int startz, int endx, int endy, int endz) {
if (startx > endx) swapint(startx, endx);
if (starty > endy) swapint(starty, endy);
if (startz > endz) swapint(startz, endz);
for (int i = startx; i <= endx; i ++) {
for (int j = starty; j <= endy; j ++) {
for (int k = startz; k <= endz; k ++) {
if (i == startx || i == endx || j == starty || j == endy || k == startz || k == endz) {
drawLed(color, brightness, i, j, k);
}
}
}
}
}
void drawHollowBox(int color, int startx, int starty, int startz, int endx, int endy, int endz) {
drawHollowBox(color, 255, startx, starty, startz, endx, endy, endz);
}
/****************************** DRAW BOX OUTLINE ******************************\
| This function will draw edges of a defined box but none of the planes |
\******************************************************************************/
void drawBoxOutline(int color, int brightness, int startx, int starty, int startz, int endx, int endy, int endz) {
if (startx > endx) swapint(startx, endx);
if (starty > endy) swapint(starty, endy);
if (startz > endz) swapint(startz, endz);
for (int i = startx; i <= endx; i++) {
for (int j = starty; j <= endy; j++) {
for (int k = startz; k <= endz; k++) {
int sum = (i == startx) + (i == endy) + (j == starty) + (j == endy) + (k == startz) + (k == endz);
if (sum >= 2) {
drawLed(color, brightness, i, j, k);
}
}
}
}
}
void drawBoxOutline(int color, int startx, int starty, int startz, int endx, int endy, int endz) {
drawHollowBox(color, 255, startx, starty, startz, endx, endy, endz);
}
/******************************* DRAW BOX WALLS *******************************\
| This function will draw the virtical walls and all four sides of a defined |
| box |
\******************************************************************************/
void drawBoxWalls(int color, int brightness, int startx, int starty, int startz, int endx, int endy, int endz) {
if (startx > endx) swapint(startx, endx);
if (starty > endy) swapint(starty, endy);
if (startz > endz) swapint(startz, endz);
for (int i = startz; i <= endz; i++) {
// draw y walls
for (int j = starty; j <= endy; j++) {
drawLed(color, brightness, startx, j, i);
drawLed(color, brightness, endx, j, i);
}
// draw x walls
for (int j = startx; j <= endx; j++) {
drawLed(color, brightness, j, starty, i);
drawLed(color, brightness, j, endy, i);
}
}
}
void drawBoxWalls(int color, int startx, int starty, int startz, int endx, int endy, int endz) {
drawBoxWalls(color, 255, startx, starty, startz, endx, endy, endz);
}
/********************************** DRAW LINE *********************************\
| This function will attempt to draw a line between the two points given. Due |
| to the limited avalibility of pixels the best approximation is chosen for |
| each pixel value |
\******************************************************************************/
void drawLine(int color, int brightness, int startx, int starty, int startz, int endx, int endy, int endz) {
bool reverseX = false;
bool reverseY = false;
bool reverseZ = false;
if (startx > endx) {
swapint(startx, endx);
reverseX = true;
}
if (starty > endy) {
swapint(starty, endy);
reverseY = true;
}
if (startz > endz) {
swapint(startz, endz);
reverseZ = true;
}
int delx = endx - startx;
int dely = endy - starty;
int delz = endz - startz;
int longest = (delx > dely ? delx > delz ? delx : delz > dely ? delz : dely : dely > delz ? dely : delz > delx ? delz : delx);
for (int i = 0; i < longest; i++) {
int xpos;
if (reverseX) xpos = roundClostest(((longest - i) * delx), longest) + startx;
else xpos = roundClostest((i * delx), longest) + startx;
int ypos;
if (reverseY) ypos = roundClostest(((longest - i) * dely), longest) + starty;
else ypos = roundClostest((i * dely), longest) + starty;
int zpos;
if (reverseZ) zpos = roundClostest(((longest - i) * delz), longest) + startz;
else zpos = roundClostest((i * delz), longest) + startz;
drawLed(color, brightness, xpos, ypos, zpos);
}
if (reverseX) swapint(startx, endx);
if (reverseY) swapint(starty, endy);
if (reverseZ) swapint(startz, endz);
drawLed(color, brightness, endx, endy, endz);
}
void drawLine(int color, int startx, int starty, int startz, int endx, int endy, int endz) {
drawLine(color, 8, startx, starty, startz, endx, endy, endz);
}
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// DISPLAY //////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
int pwmm = 0;
int display_length;
void flushElement(_frame_light* &copy_frame, int pin1, int pin2, int brightness) {
pin1--;
pin2--;
(copy_frame + 1)->next = copy_frame;
copy_frame++;
copy_frame->pin1 = pin1 | ( brightness & 0xF0);
copy_frame->pin2 = pin2 | ((brightness & 0x0F) << 4);
display_length++;
}
/******************************** FLUSH BUFFER ********************************\
| This takes the buffer frame and sets the display memory to match, because |
| the display memory needs to be faster it is split up into two arrays instead |
| of just one. The display frame is actually a ciclic linked list which allows |
| the program to just loop through and turn on the LEDs without the need to |
| check to see if it is at the end of the loop |
\******************************************************************************/
void flushBuffer() {
_frame_light * copy_frame = _cube__frame;
display_length = 0;
//TODO the pins values need to be changed so that the mapping.h file can
// change them using #defines
if (_cube_buffer[ 0] != 0)flushElement(copy_frame, 13, 9, _cube_buffer[ 0]); // start blue
if (_cube_buffer[ 1] != 0)flushElement(copy_frame, 9, 8, _cube_buffer[ 1]);
if (_cube_buffer[ 2] != 0)flushElement(copy_frame, 8, 1, _cube_buffer[ 2]);
if (_cube_buffer[ 3] != 0)flushElement(copy_frame, 1, 13, _cube_buffer[ 3]);
if (_cube_buffer[ 4] != 0)flushElement(copy_frame, 14, 10, _cube_buffer[ 4]);
if (_cube_buffer[ 5] != 0)flushElement(copy_frame, 10, 8, _cube_buffer[ 5]);
if (_cube_buffer[ 6] != 0)flushElement(copy_frame, 8, 2, _cube_buffer[ 6]);
if (_cube_buffer[ 7] != 0)flushElement(copy_frame, 2, 14, _cube_buffer[ 7]);
if (_cube_buffer[ 8] != 0)flushElement(copy_frame, 15, 11, _cube_buffer[ 8]);
if (_cube_buffer[ 9] != 0)flushElement(copy_frame, 11, 8, _cube_buffer[ 9]);
if (_cube_buffer[ 10] != 0)flushElement(copy_frame, 8, 3, _cube_buffer[ 10]);
if (_cube_buffer[ 11] != 0)flushElement(copy_frame, 3, 15, _cube_buffer[ 11]);
if (_cube_buffer[ 12] != 0)flushElement(copy_frame, 16, 12, _cube_buffer[ 12]);
if (_cube_buffer[ 13] != 0)flushElement(copy_frame, 12, 8, _cube_buffer[ 13]);
if (_cube_buffer[ 14] != 0)flushElement(copy_frame, 8, 4, _cube_buffer[ 14]);
if (_cube_buffer[ 15] != 0)flushElement(copy_frame, 4, 16, _cube_buffer[ 15]);
if (_cube_buffer[ 16] != 0)flushElement(copy_frame, 16, 10, _cube_buffer[ 16]);
if (_cube_buffer[ 17] != 0)flushElement(copy_frame, 10, 7, _cube_buffer[ 17]);
if (_cube_buffer[ 18] != 0)flushElement(copy_frame, 7, 1, _cube_buffer[ 18]);
if (_cube_buffer[ 19] != 0)flushElement(copy_frame, 1, 16, _cube_buffer[ 19]);
if (_cube_buffer[ 20] != 0)flushElement(copy_frame, 15, 9, _cube_buffer[ 20]);
if (_cube_buffer[ 21] != 0)flushElement(copy_frame, 9, 7, _cube_buffer[ 21]);
if (_cube_buffer[ 22] != 0)flushElement(copy_frame, 7, 2, _cube_buffer[ 22]);
if (_cube_buffer[ 23] != 0)flushElement(copy_frame, 2, 15, _cube_buffer[ 23]);
if (_cube_buffer[ 24] != 0)flushElement(copy_frame, 14, 12, _cube_buffer[ 24]);
if (_cube_buffer[ 25] != 0)flushElement(copy_frame, 12, 7, _cube_buffer[ 25]);
if (_cube_buffer[ 26] != 0)flushElement(copy_frame, 7, 3, _cube_buffer[ 26]);
if (_cube_buffer[ 27] != 0)flushElement(copy_frame, 3, 14, _cube_buffer[ 27]);
if (_cube_buffer[ 28] != 0)flushElement(copy_frame, 13, 11, _cube_buffer[ 28]);
if (_cube_buffer[ 29] != 0)flushElement(copy_frame, 11, 7, _cube_buffer[ 29]);
if (_cube_buffer[ 30] != 0)flushElement(copy_frame, 7, 4, _cube_buffer[ 30]);
if (_cube_buffer[ 31] != 0)flushElement(copy_frame, 4, 13, _cube_buffer[ 31]);
if (_cube_buffer[ 32] != 0)flushElement(copy_frame, 1, 14, _cube_buffer[ 32]);
if (_cube_buffer[ 33] != 0)flushElement(copy_frame, 14, 11, _cube_buffer[ 33]);
if (_cube_buffer[ 34] != 0)flushElement(copy_frame, 11, 6, _cube_buffer[ 34]);
if (_cube_buffer[ 35] != 0)flushElement(copy_frame, 6, 1, _cube_buffer[ 35]);
if (_cube_buffer[ 36] != 0)flushElement(copy_frame, 13, 12, _cube_buffer[ 36]);
if (_cube_buffer[ 37] != 0)flushElement(copy_frame, 12, 6, _cube_buffer[ 37]);
if (_cube_buffer[ 38] != 0)flushElement(copy_frame, 6, 2, _cube_buffer[ 38]);
if (_cube_buffer[ 39] != 0)flushElement(copy_frame, 2, 13, _cube_buffer[ 39]);
if (_cube_buffer[ 40] != 0)flushElement(copy_frame, 16, 9, _cube_buffer[ 40]);
if (_cube_buffer[ 41] != 0)flushElement(copy_frame, 9, 6, _cube_buffer[ 41]);
if (_cube_buffer[ 42] != 0)flushElement(copy_frame, 6, 3, _cube_buffer[ 42]);
if (_cube_buffer[ 43] != 0)flushElement(copy_frame, 3, 16, _cube_buffer[ 43]);
if (_cube_buffer[ 44] != 0)flushElement(copy_frame, 15, 10, _cube_buffer[ 44]);
if (_cube_buffer[ 45] != 0)flushElement(copy_frame, 10, 6, _cube_buffer[ 45]);
if (_cube_buffer[ 46] != 0)flushElement(copy_frame, 6, 4, _cube_buffer[ 46]);
if (_cube_buffer[ 47] != 0)flushElement(copy_frame, 4, 15, _cube_buffer[ 47]);
if (_cube_buffer[ 48] != 0)flushElement(copy_frame, 15, 12, _cube_buffer[ 48]);
if (_cube_buffer[ 49] != 0)flushElement(copy_frame, 12, 5, _cube_buffer[ 49]);
if (_cube_buffer[ 50] != 0)flushElement(copy_frame, 5, 1, _cube_buffer[ 50]);
if (_cube_buffer[ 51] != 0)flushElement(copy_frame, 1, 15, _cube_buffer[ 51]);
if (_cube_buffer[ 52] != 0)flushElement(copy_frame, 16, 11, _cube_buffer[ 52]);
if (_cube_buffer[ 53] != 0)flushElement(copy_frame, 11, 5, _cube_buffer[ 53]);
if (_cube_buffer[ 54] != 0)flushElement(copy_frame, 5, 2, _cube_buffer[ 54]);
if (_cube_buffer[ 55] != 0)flushElement(copy_frame, 2, 16, _cube_buffer[ 55]);
if (_cube_buffer[ 56] != 0)flushElement(copy_frame, 13, 10, _cube_buffer[ 56]);
if (_cube_buffer[ 57] != 0)flushElement(copy_frame, 10, 5, _cube_buffer[ 57]);
if (_cube_buffer[ 58] != 0)flushElement(copy_frame, 5, 3, _cube_buffer[ 58]);
if (_cube_buffer[ 59] != 0)flushElement(copy_frame, 3, 13, _cube_buffer[ 59]);
if (_cube_buffer[ 60] != 0)flushElement(copy_frame, 14, 9, _cube_buffer[ 60]);
if (_cube_buffer[ 61] != 0)flushElement(copy_frame, 9, 5, _cube_buffer[ 61]);
if (_cube_buffer[ 62] != 0)flushElement(copy_frame, 5, 4, _cube_buffer[ 62]);
if (_cube_buffer[ 63] != 0)flushElement(copy_frame, 4, 14, _cube_buffer[ 63]); // end blue
if (_cube_buffer[ 64] != 0)flushElement(copy_frame, 1, 9, _cube_buffer[ 64]); // start green
if (_cube_buffer[ 65] != 0)flushElement(copy_frame, 13, 8, _cube_buffer[ 65]);
if (_cube_buffer[ 66] != 0)flushElement(copy_frame, 9, 1, _cube_buffer[ 66]);
if (_cube_buffer[ 67] != 0)flushElement(copy_frame, 8, 13, _cube_buffer[ 67]);
if (_cube_buffer[ 68] != 0)flushElement(copy_frame, 2, 10, _cube_buffer[ 68]);
if (_cube_buffer[ 69] != 0)flushElement(copy_frame, 14, 8, _cube_buffer[ 69]);
if (_cube_buffer[ 70] != 0)flushElement(copy_frame, 10, 2, _cube_buffer[ 70]);
if (_cube_buffer[ 71] != 0)flushElement(copy_frame, 8, 14, _cube_buffer[ 71]);
if (_cube_buffer[ 72] != 0)flushElement(copy_frame, 3, 11, _cube_buffer[ 72]);
if (_cube_buffer[ 73] != 0)flushElement(copy_frame, 15, 8, _cube_buffer[ 73]);
if (_cube_buffer[ 74] != 0)flushElement(copy_frame, 11, 3, _cube_buffer[ 74]);
if (_cube_buffer[ 75] != 0)flushElement(copy_frame, 8, 15, _cube_buffer[ 75]);
if (_cube_buffer[ 76] != 0)flushElement(copy_frame, 4, 12, _cube_buffer[ 76]);
if (_cube_buffer[ 77] != 0)flushElement(copy_frame, 16, 8, _cube_buffer[ 77]);
if (_cube_buffer[ 78] != 0)flushElement(copy_frame, 12, 4, _cube_buffer[ 78]);
if (_cube_buffer[ 79] != 0)flushElement(copy_frame, 8, 16, _cube_buffer[ 79]);
if (_cube_buffer[ 80] != 0)flushElement(copy_frame, 1, 10, _cube_buffer[ 80]);
if (_cube_buffer[ 81] != 0)flushElement(copy_frame, 16, 7, _cube_buffer[ 81]);
if (_cube_buffer[ 82] != 0)flushElement(copy_frame, 10, 1, _cube_buffer[ 82]);
if (_cube_buffer[ 83] != 0)flushElement(copy_frame, 7, 16, _cube_buffer[ 83]);
if (_cube_buffer[ 84] != 0)flushElement(copy_frame, 2, 9, _cube_buffer[ 84]);
if (_cube_buffer[ 85] != 0)flushElement(copy_frame, 15, 7, _cube_buffer[ 85]);
if (_cube_buffer[ 86] != 0)flushElement(copy_frame, 9, 2, _cube_buffer[ 86]);
if (_cube_buffer[ 87] != 0)flushElement(copy_frame, 7, 15, _cube_buffer[ 87]);
if (_cube_buffer[ 88] != 0)flushElement(copy_frame, 3, 12, _cube_buffer[ 88]);
if (_cube_buffer[ 89] != 0)flushElement(copy_frame, 14, 7, _cube_buffer[ 89]);
if (_cube_buffer[ 90] != 0)flushElement(copy_frame, 12, 3, _cube_buffer[ 90]);
if (_cube_buffer[ 91] != 0)flushElement(copy_frame, 7, 14, _cube_buffer[ 91]);
if (_cube_buffer[ 92] != 0)flushElement(copy_frame, 4, 11, _cube_buffer[ 92]);
if (_cube_buffer[ 93] != 0)flushElement(copy_frame, 13, 7, _cube_buffer[ 93]);
if (_cube_buffer[ 94] != 0)flushElement(copy_frame, 11, 4, _cube_buffer[ 94]);
if (_cube_buffer[ 95] != 0)flushElement(copy_frame, 7, 13, _cube_buffer[ 95]);
if (_cube_buffer[ 96] != 0)flushElement(copy_frame, 6, 14, _cube_buffer[ 96]);
if (_cube_buffer[ 97] != 0)flushElement(copy_frame, 1, 11, _cube_buffer[ 97]);
if (_cube_buffer[ 98] != 0)flushElement(copy_frame, 14, 6, _cube_buffer[ 98]);
if (_cube_buffer[ 99] != 0)flushElement(copy_frame, 11, 1, _cube_buffer[ 99]);
if (_cube_buffer[100] != 0)flushElement(copy_frame, 2, 12, _cube_buffer[100]);
if (_cube_buffer[101] != 0)flushElement(copy_frame, 13, 6, _cube_buffer[101]);
if (_cube_buffer[102] != 0)flushElement(copy_frame, 12, 2, _cube_buffer[102]);
if (_cube_buffer[103] != 0)flushElement(copy_frame, 6, 13, _cube_buffer[103]);
if (_cube_buffer[104] != 0)flushElement(copy_frame, 3, 9, _cube_buffer[104]);
if (_cube_buffer[105] != 0)flushElement(copy_frame, 16, 6, _cube_buffer[105]);
if (_cube_buffer[106] != 0)flushElement(copy_frame, 9, 3, _cube_buffer[106]);
if (_cube_buffer[107] != 0)flushElement(copy_frame, 6, 16, _cube_buffer[107]);
if (_cube_buffer[108] != 0)flushElement(copy_frame, 4, 10, _cube_buffer[108]);
if (_cube_buffer[109] != 0)flushElement(copy_frame, 15, 6, _cube_buffer[109]);
if (_cube_buffer[110] != 0)flushElement(copy_frame, 10, 4, _cube_buffer[110]);
if (_cube_buffer[111] != 0)flushElement(copy_frame, 6, 15, _cube_buffer[111]);
if (_cube_buffer[112] != 0)flushElement(copy_frame, 1, 12, _cube_buffer[112]);
if (_cube_buffer[113] != 0)flushElement(copy_frame, 15, 5, _cube_buffer[113]);
if (_cube_buffer[114] != 0)flushElement(copy_frame, 12, 1, _cube_buffer[114]);
if (_cube_buffer[115] != 0)flushElement(copy_frame, 5, 15, _cube_buffer[115]);
if (_cube_buffer[116] != 0)flushElement(copy_frame, 2, 11, _cube_buffer[116]);
if (_cube_buffer[117] != 0)flushElement(copy_frame, 16, 5, _cube_buffer[117]);
if (_cube_buffer[118] != 0)flushElement(copy_frame, 11, 2, _cube_buffer[118]);
if (_cube_buffer[119] != 0)flushElement(copy_frame, 5, 16, _cube_buffer[119]);
if (_cube_buffer[120] != 0)flushElement(copy_frame, 3, 10, _cube_buffer[120]);
if (_cube_buffer[121] != 0)flushElement(copy_frame, 13, 5, _cube_buffer[121]);
if (_cube_buffer[122] != 0)flushElement(copy_frame, 10, 3, _cube_buffer[122]);
if (_cube_buffer[123] != 0)flushElement(copy_frame, 5, 13, _cube_buffer[123]);
if (_cube_buffer[124] != 0)flushElement(copy_frame, 4, 9, _cube_buffer[124]);
if (_cube_buffer[125] != 0)flushElement(copy_frame, 14, 5, _cube_buffer[125]);
if (_cube_buffer[126] != 0)flushElement(copy_frame, 9, 4, _cube_buffer[126]);
if (_cube_buffer[127] != 0)flushElement(copy_frame, 5, 14, _cube_buffer[127]); // end green
if (_cube_buffer[128] != 0)flushElement(copy_frame, 8, 9, _cube_buffer[128]); // start red
if (_cube_buffer[129] != 0)flushElement(copy_frame, 1, 8, _cube_buffer[129]);
if (_cube_buffer[130] != 0)flushElement(copy_frame, 13, 1, _cube_buffer[130]);
if (_cube_buffer[131] != 0)flushElement(copy_frame, 9, 13, _cube_buffer[131]);
if (_cube_buffer[132] != 0)flushElement(copy_frame, 8, 10, _cube_buffer[132]);
if (_cube_buffer[133] != 0)flushElement(copy_frame, 2, 8, _cube_buffer[133]);
if (_cube_buffer[134] != 0)flushElement(copy_frame, 14, 2, _cube_buffer[134]);
if (_cube_buffer[135] != 0)flushElement(copy_frame, 10, 14, _cube_buffer[135]);
if (_cube_buffer[136] != 0)flushElement(copy_frame, 8, 11, _cube_buffer[136]);
if (_cube_buffer[137] != 0)flushElement(copy_frame, 3, 8, _cube_buffer[137]);
if (_cube_buffer[138] != 0)flushElement(copy_frame, 15, 3, _cube_buffer[138]);
if (_cube_buffer[139] != 0)flushElement(copy_frame, 11, 15, _cube_buffer[139]);
if (_cube_buffer[140] != 0)flushElement(copy_frame, 8, 12, _cube_buffer[140]);
if (_cube_buffer[141] != 0)flushElement(copy_frame, 4, 8, _cube_buffer[141]);
if (_cube_buffer[142] != 0)flushElement(copy_frame, 16, 4, _cube_buffer[142]);
if (_cube_buffer[143] != 0)flushElement(copy_frame, 12, 16, _cube_buffer[143]);
if (_cube_buffer[144] != 0)flushElement(copy_frame, 7, 10, _cube_buffer[144]);
if (_cube_buffer[145] != 0)flushElement(copy_frame, 1, 7, _cube_buffer[145]);
if (_cube_buffer[146] != 0)flushElement(copy_frame, 16, 1, _cube_buffer[146]);
if (_cube_buffer[147] != 0)flushElement(copy_frame, 10, 16, _cube_buffer[147]);
if (_cube_buffer[148] != 0)flushElement(copy_frame, 7, 9, _cube_buffer[148]);
if (_cube_buffer[149] != 0)flushElement(copy_frame, 2, 7, _cube_buffer[149]);
if (_cube_buffer[150] != 0)flushElement(copy_frame, 15, 2, _cube_buffer[150]);
if (_cube_buffer[151] != 0)flushElement(copy_frame, 9, 15, _cube_buffer[151]);
if (_cube_buffer[152] != 0)flushElement(copy_frame, 7, 12, _cube_buffer[152]);
if (_cube_buffer[153] != 0)flushElement(copy_frame, 3, 7, _cube_buffer[153]);
if (_cube_buffer[154] != 0)flushElement(copy_frame, 14, 3, _cube_buffer[154]);
if (_cube_buffer[155] != 0)flushElement(copy_frame, 12, 14, _cube_buffer[155]);
if (_cube_buffer[156] != 0)flushElement(copy_frame, 7, 11, _cube_buffer[156]);
if (_cube_buffer[157] != 0)flushElement(copy_frame, 4, 7, _cube_buffer[157]);
if (_cube_buffer[158] != 0)flushElement(copy_frame, 13, 4, _cube_buffer[158]);
if (_cube_buffer[159] != 0)flushElement(copy_frame, 11, 13, _cube_buffer[159]);
if (_cube_buffer[160] != 0)flushElement(copy_frame, 11, 14, _cube_buffer[160]);
if (_cube_buffer[161] != 0)flushElement(copy_frame, 6, 11, _cube_buffer[161]);
if (_cube_buffer[162] != 0)flushElement(copy_frame, 1, 6, _cube_buffer[162]);
if (_cube_buffer[163] != 0)flushElement(copy_frame, 14, 1, _cube_buffer[163]);
if (_cube_buffer[164] != 0)flushElement(copy_frame, 6, 12, _cube_buffer[164]);
if (_cube_buffer[165] != 0)flushElement(copy_frame, 2, 6, _cube_buffer[165]);
if (_cube_buffer[166] != 0)flushElement(copy_frame, 13, 2, _cube_buffer[166]);
if (_cube_buffer[167] != 0)flushElement(copy_frame, 12, 13, _cube_buffer[167]);
if (_cube_buffer[168] != 0)flushElement(copy_frame, 6, 9, _cube_buffer[168]);
if (_cube_buffer[169] != 0)flushElement(copy_frame, 3, 6, _cube_buffer[169]);
if (_cube_buffer[170] != 0)flushElement(copy_frame, 16, 3, _cube_buffer[170]);
if (_cube_buffer[171] != 0)flushElement(copy_frame, 9, 16, _cube_buffer[171]);
if (_cube_buffer[172] != 0)flushElement(copy_frame, 6, 10, _cube_buffer[172]);
if (_cube_buffer[173] != 0)flushElement(copy_frame, 4, 6, _cube_buffer[173]);
if (_cube_buffer[174] != 0)flushElement(copy_frame, 15, 4, _cube_buffer[174]);
if (_cube_buffer[175] != 0)flushElement(copy_frame, 10, 15, _cube_buffer[175]);
if (_cube_buffer[176] != 0)flushElement(copy_frame, 5, 12, _cube_buffer[176]);
if (_cube_buffer[177] != 0)flushElement(copy_frame, 1, 5, _cube_buffer[177]);
if (_cube_buffer[178] != 0)flushElement(copy_frame, 15, 1, _cube_buffer[178]);
if (_cube_buffer[179] != 0)flushElement(copy_frame, 12, 15, _cube_buffer[179]);
if (_cube_buffer[180] != 0)flushElement(copy_frame, 5, 11, _cube_buffer[180]);
if (_cube_buffer[181] != 0)flushElement(copy_frame, 2, 5, _cube_buffer[181]);
if (_cube_buffer[182] != 0)flushElement(copy_frame, 16, 2, _cube_buffer[182]);
if (_cube_buffer[183] != 0)flushElement(copy_frame, 11, 16, _cube_buffer[183]);
if (_cube_buffer[184] != 0)flushElement(copy_frame, 5, 10, _cube_buffer[184]);
if (_cube_buffer[185] != 0)flushElement(copy_frame, 3, 5, _cube_buffer[185]);
if (_cube_buffer[186] != 0)flushElement(copy_frame, 13, 3, _cube_buffer[186]);
if (_cube_buffer[187] != 0)flushElement(copy_frame, 10, 13, _cube_buffer[187]);
if (_cube_buffer[188] != 0)flushElement(copy_frame, 5, 9, _cube_buffer[188]);
if (_cube_buffer[189] != 0)flushElement(copy_frame, 4, 5, _cube_buffer[189]);
if (_cube_buffer[190] != 0)flushElement(copy_frame, 14, 4, _cube_buffer[190]);
if (_cube_buffer[191] != 0)flushElement(copy_frame, 9, 14, _cube_buffer[191]); // end red
(_cube__frame + 1)->next = copy_frame;
_cube_current_frame = _cube__frame + 1;
}
/*************************** INTERRUPT DISPLAY LEDS ***************************\
| This is the interrupt function to turn on one led. After it turns that one |
| on it will
\******************************************************************************/
byte pinsB[] = {P1B, P2B, P3B, P4B, P5B, P6B, P7B, P8B, P9B, P10B, P11B, P12B, P13B, P14B, P15B, P16B};
byte pinsC[] = {P1C, P2C, P3C, P4C, P5C, P6C, P7C, P8C, P9C, P10C, P11C, P12C, P13C, P14C, P15C, P16C};
byte pinsD[] = {P1D, P2D, P3D, P4D, P5D, P6D, P7D, P8D, P9D, P10D, P11D, P12D, P13D, P14D, P15D, P16D};
#ifndef PWMMAX
#define PWMMMAX 8
#endif
#define FULL PWMMMAX
#define HALF PWMMMAX/2
int currentTimer = 0;
int maxTimer = 6250; // 100ms delay / 16uS interrupt time
int nextState(int state) {
return (state + 1) % 9;
}
// the interrupt function to display the leds (T2 = 8 bit timer)
ISR(TIMER2_OVF_vect) {
if (not timerReset) {
currentTimer++;
if (currentTimer >= maxTimer) {
timerReset = true;
currentTimer = 0;
}
}
int pin1 = _cube_current_frame->pin1;
int pin2 = _cube_current_frame->pin2;
int count = (pin1 & 0xF0) | ((pin2 & 0xF0) >> 4);
pin1 = pin1 & 0x0F;
pin2 = pin2 & 0x0F;
PORTB = 0x00;
PORTC = 0x10; // sets PC4 to INPUT_PULLUP for button
PORTD = 0x00;
if (count > pwmm) {
DDRB = pinsB[pin1] | pinsB[pin2];
DDRC = pinsC[pin1] | pinsC[pin2];
DDRD = pinsD[pin1] | pinsD[pin2];
PORTB = pinsB[pin1];
PORTC = pinsC[pin1] | B00110000; // sets PC4 & PC5 to INPUT_PULLUP for button
PORTD = pinsD[pin1];
}
_cube_current_frame = _cube_current_frame->next;
if (_cube_current_frame == _cube__frame + 1) {
pwmm = (pwmm + 1); //%PWMMMAX; // oooook so the modulus function is just a tincy bit toooooo slow when only one led is on
if (pwmm == PWMMMAX) pwmm = 0; // by too slow i mean "to slow for the program to process an update" here is the fix
}
}
/**************************Applies to T2 (8 bit timer) only********************\
| Some helpfull info for overflowing timers with different prescaler values |
| 16000000 / ( 1*256) = 16000000 / 256 = 62500 Hz |
| 16000000 / ( 8*256) = 16000000 / 2048 = ~7812 Hz |
| 16000000 / ( 32*256) = 16000000 / 8192 = ~1953 Hz |
| 16000000 / ( 64*256) = 16000000 / 16384 = ~976 Hz |
| 16000000 / ( 128*256) = 16000000 / 32768 = ~488 Hz |
| 16000000 / ( 256*256) = 16000000 / 65536 = ~244 Hz |
| 16000000 / (1024*256) = 16000000 / 262144 = ~61 Hz |
\******************************************************************************/
int animationTimer = 0;
int animationMax = 0;
// T1 = 16 bit timer
ISR(TIMER1_OVF_vect) {
animationTimer++;
if (animationTimer >= animationMax) {
//continuePattern = false;
currentState = nextState(currentState);
animationTimer = 0;
}
}
#endif